﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace InteractionFramework
{
    public class InventoryMechanics : ICanCarryItems, ICanEquipItems
    {

        public void startCarrying(ICanBeCarried c)
        {
            throw new NotImplementedException();
        }

        public void stopCarrying(ICanBeCarried c)
        {
            throw new NotImplementedException();
        }

        public void startEquip(ICanBeEquipped e)
        {
            throw new NotImplementedException();
        }

        public void stopEquip(ICanBeEquipped e)
        {
            throw new NotImplementedException();
        }

        public List<ICanBeCarried> carried
        {
            get
            {
                throw new NotImplementedException();
            }
            set
            {
                throw new NotImplementedException();
            }
        }

        public List<ICanBeEquipped> equipped
        {
            get
            {
                throw new NotImplementedException();
            }
            set
            {
                throw new NotImplementedException();
            }
        }
    }
}
